Python-OGRE v1.6.1 Release Notes

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January 25 2009 : Release 1.6.1

Latest build using Ogre 1.6.1 -- Note that the underlying Ogre C++ is NOT Patched!!

  • Fix: Improved extract_document functions to improve pydoc stings - remove excess leading whitespace and wraps at 100 chars
  • Fix: PhysX library exposes various NxArray objects that previously were excluded due to compile issues
  • Fix: Ogre library excludes xxxMutex variables from a few classes (Pass etc) as these are not correctly exposed
  • Update: PhysX can now be 'retrieved' and 'built' from windows (BuildModule.py -r -b physx)
  • Update: Extend the PhysX demo a little
  • Update: Update Bullet libraries to bullet 2.73
  • Update: SampleFramework now uses a 'PythonOgre' overlay
  • Update: SampleFramework will now look for plugins.cfg or plugins.cfg.<platform name> ('nt' or 'linux') in the current and parent directories -- this will allow a single demo tree to automatically work on any platform unstead of the current suitation of having to manually edit the plugins file..
  • Update: Plib ssgLoaderOptions (ssgLoad) can now be subclassed and createBranch/createState used as callback functions
  • Update: Latest QuickGUI, OgreForest (Paging), OgreBullet
  • Update/Fix: Using OIS CVS version as it fixes issues with joystick/slider 'drivers'...
  • Change: Using latest Py++ which has boost indexing implemented as header files (BOOST is NOT Patched!)
  • Change: Added Canvas module
  • Change: Removed OgreRefApp and Watermesh modules
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